Last night found us facing our biggest challenge of the campaign so far: a sanity test in which the penalty for success was a D10 san loss, with failure incurring a scarcely believable D100 penalty. And the three of us were already had San scores down in the fifties at this point.
For those who don’t play Call of Cthulhu: our characters encountered something so mind-numbingly awful that we had a roughly fifty-fifty chance of suffering a massive psychological shock, and that phychological shock would be of such magnitude that were we to suffer it our chances of going permanently insane as a result (as opposed to merely temporarily do-lally) were also about fifty-fifty.
50 % chance of being very shaken.
25% chance of going temporarily insane.
25% chance of going permenantly insane.
We somehow all made it. Mostly.
Oh, and apparently the worlds going to end in thirteen months time, presumably unless we save it.
No pressure then.